HS Code | Official Doc | Tariff Rate | Origin | Destination | Effective Date |
---|---|---|---|---|---|
9503000071 | Doc | 30.0% | CN | US | 2025-05-12 |
9503000073 | Doc | 30.0% | CN | US | 2025-05-12 |
4823903100 | Doc | 55.0% | CN | US | 2025-05-12 |
4820900000 | Doc | 55.0% | CN | US | 2025-05-12 |
4907000000 | Doc | 37.5% | CN | US | 2025-05-12 |
9701990000 | Doc | 37.5% | CN | US | 2025-05-12 |
9701290000 | Doc | 37.5% | CN | US | 2025-05-12 |
4906000000 | Doc | 37.5% | CN | US | 2025-05-12 |
4906000000 | Doc | 37.5% | CN | US | 2025-05-12 |
3703903030 | Doc | 58.7% | CN | US | 2025-05-12 |
3703906000 | Doc | 57.8% | CN | US | 2025-05-12 |
Early Education Cards
Early education cards, also known as flashcards for babies or toddlers, are visual learning tools designed to stimulate cognitive development in young children. They typically feature simple images paired with text, used to introduce basic concepts and vocabulary.
Material
- Card Stock: The most common material, offering durability and a suitable texture for small hands. Often laminated for increased resistance to wear and tear, and ease of cleaning.
- Paperboard: A thicker, more rigid option, suitable for repeated handling.
- Cloth: Softer, fabric-based cards are available, particularly for very young infants who may mouth the cards.
- Wood: Less common, but offers a natural, tactile experience.
Purpose
The primary purpose of early education cards is to:
- Cognitive Development: Enhance memory, attention span, and pattern recognition.
- Language Acquisition: Introduce vocabulary, improve comprehension, and facilitate early communication.
- Sensory Stimulation: Provide visual cues that stimulate brain development.
- Parent-Child Bonding: Encourage interaction and shared learning experiences.
Function
Early education cards function by presenting information in a concise, visually engaging format. They leverage repetition and association to help children learn and retain information. The cards are designed to be used in interactive sessions, often involving verbal cues and games.
Usage Scenarios
- Infancy (0-12 months): High-contrast cards are used to stimulate visual development. Parents show the cards and verbally name the objects.
- Toddlerhood (12-36 months): Cards introduce basic vocabulary, colors, shapes, and numbers. Games like matching, naming, and storytelling are employed.
- Preschool (3-5 years): More complex cards introduce letters, sounds, and simple concepts like animals, fruits, and vehicles.
Common Types
- Black and White Cards: Designed for newborns, focusing on high contrast for visual stimulation.
- Animal Cards: Feature images of various animals, aiding in vocabulary and animal recognition.
- Fruit/Vegetable Cards: Introduce healthy foods and their names.
- Shape Cards: Teach basic geometric shapes.
- Color Cards: Introduce different colors.
- Number Cards: Introduce numerical concepts.
- Letter Cards: Introduce the alphabet.
- Word Cards: Introduce simple words and their associated images.
- Montessori Cards: Often feature realistic images and focus on specific learning concepts aligned with the Montessori method.
- High-Contrast Flashcards: Designed for visual development in young infants.
- Interactive Flashcards: Some cards include textures, sounds, or other interactive elements.
Based on the material, use, function, and application scenarios, “early education card” generally refers to cards used for children's cognitive development and learning. These cards can include images, text, or other educational content designed to stimulate a child’s brain and promote early literacy and numeracy skills.
According to the provided reference material, the following HS codes may be relevant:
- 4907000000: Unprinted cards; cards for postal postcards, greeting or other cards; cards for machine systems (e.g. punch cards, memory cards, SIM cards). This code covers a broad range of cards, including those potentially used for educational purposes.
- 49: Chapter 49 covers printed books, newspapers, pictures and other products of the printing industry; manuscripts, typescripts and plans.
- 07: Heading 07 specifically covers unprinted cards, postcards, greeting cards, and cards for machine systems.
- 000000: This is a further specification within the heading, indicating all items within this category.
- 4823903100: Other paper, paperboard, cellulose wadding and webs of cellulose fibers, cut to size or shape; other articles of paper pulp, paper, paperboard, cellulose wadding or webs of cellulose fibers: Other: Other: Cards, not punched, for punchcard machines, whether or not in strips. This code applies if the cards are made of paper or paperboard and are not designed for use in punchcard machines.
- 48: Chapter 48 covers paper, paperboard, cellulose wadding and webs of cellulose fibers.
- 23: Heading 23 covers paper and paperboard cut to size or shape, and articles made from these materials.
- 903100: This further specifies cards not punched for punchcard machines.
- 4906000000: Plans and drawings for architectural, engineering, industrial, commercial, topographical or similar purposes, being originals drawn by hand; handwritten texts; photographic reproductions on sensitized paper and carbon copies of the foregoing. This code may apply if the early education cards contain hand-drawn illustrations or photographic reproductions.
- 49: Chapter 49 covers printed books, newspapers, pictures and other products of the printing industry; manuscripts, typescripts and plans.
- 06: Heading 06 specifically covers plans and drawings, handwritten texts, and photographic reproductions.
- 000000: This is a further specification within the heading, indicating all items within this category.
Regarding HS code 4907000000, please note that the classification depends on the specific nature and intended use of the cards. If the cards are primarily for educational purposes, this code may be appropriate. However, if they are more akin to greeting cards or postcards, a different classification may be required.