Toy Dice
CN β US| HS Code | Tariff Rate | Origin | Destination | Doc |
|---|---|---|---|---|
| 9503000090 | 10.0% | CN | US | Official Doc |
| 3926909989 | 22.8% | CN | US | Official Doc |
| 3926909905 | 22.8% | CN | US | Official Doc |
| 9504906000 | 10.0% | CN | US | Official Doc |
| 9504909080 | 17.5% | CN | US | Official Doc |
Product Images
AI Analysis
π² Toy Dice (Plastic Gaming Accessories)
π HS Code Reference & Customs Clearance Guide | 2026 Latest Tariff Analysis | Strategic Compliance for Plastic Gaming Goods
π 1. Product Definition & Classification: Is It a Toy or a Plastic Article?
Toy Dice are small, cube-shaped objects used primarily for games of chance, board games, RPGs (Role-Playing Games), or gambling simulations. In international trade, their classification hinges on two main factors:
1. Function/Usage: Are they classified as "Gaming Equipment" (Game Accessories) or "Toys"?
2. Material: The provided data specifies Plastic as the core material.
β οΈ Critical Distinction Point:
- If the dice are primarily for games/sports (e.g., board games, RPGs, casino simulations) β They often fall under Chapter 95 (Toys, Games, and Sports requisites), specifically as "Gaming Accessories" or "Other Games."
- If the dice are considered generic plastic parts without specific gaming context or if customs views them as generic plastic articles β They may fall under Chapter 39 (Plastics and Articles Thereof).
π¦ 2. HS Code Classification Details (Based on Provided Data)
| HS Code | Summary & Rationale | Total Tax Rate | Tax Breakdown |
|---|---|---|---|
| 9503.00.00.90 | Category: Other Toys Rationale: The product's purpose fits the general "Toy" category. Material is plastic. This is the broadest "Toy" classification. |
10.0% | Base Tariff: 0.0% Additional Tariff: 0.0% Section 301 Tariff (122): 10% |
| 3926.90.99.89 | Category: Other Plastic Articles Rationale: Classified based on material (Plastic) and form. Viewed as a general plastic article rather than a specific game piece. |
22.8% | Base Tariff: 5.3% Additional Tariff: 7.5% Section 301 Tariff (122): 10% |
| 3926.90.99.05 | Category: Other Plastic Articles Rationale: Specifically for "Fully Plastic" articles. Similar to above, ignores the "game" function in favor of material composition. |
22.8% | Base Tariff: 5.3% Additional Tariff: 7.5% Section 301 Tariff (122): 10% |
| 9504.90.60.00 | Category: Gaming Accessories (Dice Specific) Rationale: Specifically identifies the product as "Dice." Material is plastic. Classified under "Game Accessories." |
10.0% | Base Tariff: 0.0% Additional Tariff: 0.0% Section 301 Tariff (122): 10% |
| 9504.90.90.80 | Category: Other Game/Entertainment Accessories Rationale: General "Game Accessories" made of plastic. Not specifically "Dice" but falls under the broader game accessory umbrella. |
17.5% | Base Tariff: 0.0% Additional Tariff: 7.5% Section 301 Tariff (122): 10% |
π Key Takeaway:
- Best Case (Lowest Tax):9503.00.00.90and9504.90.60.00at 10.0%.
- Worst Case (Highest Tax):3926.90.99.89and3926.90.99.05at 22.8%.
- Mid Case:9504.90.90.80at 17.5%.
π° 3. Tariff Rate Detailed Explanation
β Applicable Country: United States (US)
β Origin: China (CN) (Implied by "122 Clause Tariff" which refers to Section 301 Trade Action against China)
β Effective Date: Current Section 301 tariffs apply.
π― Scenario A: Classification as "Toys" or "Gaming Accessories" (10.0% - 17.5%)
| HS Code | Base Tariff | Section 301 Tariff (122) | Additional Tariff | Total Effective Rate |
|---|---|---|---|---|
| 9503.00.00.90 | 0.0% | 10% | 0.0% | 10.0% |
| 9504.90.60.00 | 0.0% | 10% | 0.0% | 10.0% |
| 9504.90.90.80 | 0.0% | 10% | 7.5% | 17.5% |
π Interpretation:
- Section 301 (122 Clause): This is the 10% tariff applied specifically to Chinese goods under the Trump-era/Biden-administration maintained trade action.
- Base Tariff: Most toy/game accessories have a 0% base MFN rate.
- Additional Tariff (7.5%): Applies only to9504.90.90.80. This likely refers to specific "Other" game accessories that don't fit the "Dice" or "General Toy" categories, attracting an extra 7.5% surcharge.
π― Scenario B: Classification as "Plastic Articles" (22.8%)
| HS Code | Base Tariff | Section 301 Tariff (122) | Additional Tariff | Total Effective Rate |
|---|---|---|---|---|
| 3926.90.99.89 | 5.3% | 10% | 7.5% | 22.8% |
| 3926.90.99.05 | 5.3% | 10% | 7.5% | 22.8% |
π Interpretation:
- Base Tariff: 5.3% for other plastic articles.
- Section 301 (122 Clause): 10% on Chinese plastic goods.
- Additional Tariff: 7.5% for these specific subheadings.
- Why is this worse? Customs may reject the "Toy/Game" claim if the product lacks clear gaming context (e.g., sold in bulk with no game packaging, or used as weights/fragments).
π οΈ 4. Customs Clearance Recommendations (Practical Guide)
β 1. Documentation Checklist (Non-Negotiable)
| Document | Required? | Purpose |
|---|---|---|
| Product Photos | β Yes | Must show dice with pips, branding, or gaming context (e.g., on a board, with game boxes). |
| Commercial Invoice | β Yes | Clearly state: "Plastic Dice for Board Games / Role-Playing Games" |
| Product Description | β Yes | Avoid vague terms like "Plastic Pieces." Use "Gaming Dice," "Tabletop Accessories." |
| Material Declaration | β Yes | Confirm "100% Plastic" to avoid misclassification as wood/metal. |
| Packing List | β Yes | Show quantity per box. Bulk dice vs. Retail sets may influence perception. |
β 2. Classification Strategy (Optimize for 10% Rate)
π₯ Golden Rule: "Highlight the Game, Not the Plastic!"
| Strategy | Correct Action | Risk Avoidance |
|---|---|---|
| HS Code Selection | Prefer 9504.90.60.00 (Dice Specific) or 9503.00.00.90 (Toy). |
Avoid 3926.90.99.89/05 to save 12.8% (22.8% - 10%). |
| Product Naming | Use "Gaming Dice" or "Tabletop Game Accessories." | Avoid "Plastic Cubes" or "Random Shapes." |
| Marketing Context | Show dice alongside dice bags, dice towers, or board games in photos. | Prove they are not industrial plastic parts. |
| Packaging | Include game instructions, branding related to games (e.g., RPG, Casino). | Prevents classification as generic plastic goods. |
β 3. Special Cases & Pitfalls
| Situation | Advice |
|---|---|
| Mixed Materials | If dice have metal inserts or paint, still declare as "Plastic" if plastic is dominant. |
| Educational Dice | If for math teaching, still falls under 9503 (Toys/Educational Toys). |
| Casino-Style Dice | If used in actual gambling venues, customs may scrutinize for gambling device classification. Stick to "Gaming Accessories" for tabletop use. |
| Bulk Industrial Dice | If sold in bulk without gaming context, customs will classify as 3926 (22.8%). Add game-related branding to mitigate. |
π 5. Global Market Comparison (2026)
| Market | Recommended HS Code | Est. Tariff (China Origin) | Notes |
|---|---|---|---|
| πΊπΈ United States | 9504.90.60.00 |
10.0% | Best rate. Must prove gaming use. |
| π¨π³ China | 9503.00.00 |
~5-10% | No Section 301 tariffs. |
| πͺπΊ EU | 9503.00 |
~0-4.5% | No Section 301. Standard Toy rates. |
| π¬π§ UK | 9503.00 |
~4.5% | Post-Brexit standard rates. |
π Conclusion:
- The US is the most challenging market due to Section 301 tariffs.
- Correct classification as "Game Accessories" (9504) or "Toy" (9503) saves you 12.8% vs. "Plastic Article" (3926).
π 6. Common Mistakes & Avoidance Guide (Lessons Learned)
β Mistake 1: Declaring as "Plastic Components"
π Result: Tax jumps to 22.8%.
β
Fix: Use "Gaming Dice" and provide gaming context photos.
β Mistake 2: Vague Description ("Plastic Cubes")
π Result: Customs assigns worst-case HS code (3926).
β
Fix: Specific description: "6-sided plastic dice for tabletop games."
β Mistake 3: Ignoring Section 301 Impact
π Result: Budgeting errors.
β
Fix: Factor in 10% additional tariff for Chinese origin.
π― 7. Conclusion: Smart Clearance for Profitability
π― Key Takeaway:
"Classify as Gaming Accessory (
9504) or Toy (9503), NOT Plastic (3926). Save 12.8% in tariffs!"π Pro Tip:
- For the lowest tax (10%), aim for9504.90.60.00if the product is clearly identifiable as Dice.
- If the dice are part of a broader toy set,9503.00.00.90is also a safe 10% option.
- Always include gaming-related imagery and descriptions in your customs declaration to justify the "Game/Toy" classification.
π£ Immediate Action:
π Consult a customs broker with product photos showing gaming context.
π¦ Ensure invoices state "Gaming Dice" or "Tabletop Game Accessories."
π Optimize your HS Code to9504.90.60.00or9503.00.00.90to secure the 10% rate!
β¨ Smart Classification = Lower Costs = Higher Profits!
πΌ Don't let "Plastic" dictate your tax rate! Make "Gaming" your keyword!
Customer Reviews
About HS Code Classification
The Harmonized System (HS) is an internationally standardized nomenclature developed by the World Customs Organization (WCO) to classify traded products. Over 200 countries use the HS system as the basis for customs tariffs, trade statistics, and import/export regulations.
Each HS code follows a hierarchical structure:
- Chapter (2 digits) β Broad category of goods (e.g., Chapter 84: Machinery and Mechanical Appliances)
- Heading (4 digits) β More specific grouping within the chapter
- Subheading (6 digits) β Internationally standardized breakdown, used by all WCO member countries
- National subdivisions (8-10 digits) β Country-specific extensions for further classification, such as US HTSUS 10-digit codes
Correct HS code classification is essential for smooth customs clearance, accurate duty payment, and compliance with trade regulations. Misclassification can lead to customs delays, overpayment of duties, or penalties.
When importing from CN to US, the applicable tariff rates may include:
- Most-Favored-Nation (MFN) rate β The standard duty rate applied to WTO members
- General rate β Applied to countries without trade agreements
- Trade remedy duties β Additional tariffs such as Section 301 (anti-dumping), Section 232 (national security), or countervailing duties
The information provided on this page is for reference purposes only. For official classification, please consult with your local customs authority or a licensed customs broker.